Double-click up to two enemy cards to mark your lane opponents. Gun Spirit
Border = Composite TierEqual-weight average of current Tracklock statistical tier + Mobalytics Expert tier.
S+SABCD
Basic View · Pregame Answer
What do I buy?
Golden Item
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Select the enemy team and mark your laners.
Primary Threat
Awaiting lane
Automatically chosen from your two opposing laners; the harder direct matchup becomes the threat.
Top CountersBest value now
First PurchasesAdaptive path
Basic keeps the matchup read compact, while Build Lab stays available below when you want the complete purchase path without leaving this view.
BUILD LABSame engine · selected hero
Enemy Profile
A one-glance read of what the six-hero composition is actually asking you to solve.
Counter Item Tier List
Within each tier: cheapest → most expensive
Suggested Build Order
Core protected; counters inserted by priority.
Midgame Intelligence
Update Gun/Spirit reads above and Counterlock recalculates the next answer. Primary Threat is automatically chosen from your lane matchup.
Counterlock compares both opposing laners directly into your selected hero. The harder matchup becomes Primary Threat automatically.
Hero Intel
Current meta snapshot, scaling read, matchup profile, counter items, and three complete build paths in one place.
Meta: Tracklock · Analysis: Counterlock
Match History & Performance
Deadlock API match history + rich match metadata. The rating compares you with the other 11 players, then applies a hero-aware role adjustment.
Not loaded
Fetched directly from the public Deadlock API in your browser.
Recent MatchesNewest first · select a row for the full read
Load your match history to begin.
Match BreakdownCounterlock Performance Rating
Select a loaded match to see why you won or lost, your lobby rank, metric percentiles, and hero adjustment.
How the rating worksAssists · Damage · Objectives · Healing · Kills · Tanking · Heal-prevent · Deaths
Hero adjustmentSupported historical hero averages from Deadlock API are combined with Counterlock's role profile so a frontline/support is not graded like a pure marksman.
Lobby comparisonThe hero-aware score is standardized against all 12 players in that exact match and mapped to a 0–100 rating + S/A/B/C/D/F grade.
Tell Counterlock exactly what you can spend. It balances your adaptive build, Golden Item, counter ranking, coverage, and owned items.
COUNTERLOCK · FOCUS MODE—
Golden Item—Lane-turning counterBuy Next—Adaptive purchase queuePrimary ThreatAwaiting laneHarder direct lane matchupCounter TierHighest-impact unowned answersRespawnShop fast.Death timer mode
⌘ESC
Counterlock Command PaletteCtrl / ⌘ + K
EXPLAINABILITY
Recommendation Change Log
Every meaningful recommendation move since you started configuring this match.
Newest changes first
Hero Selection
Choose hero
⌕
Counterfactual Mode
What changes if…?
Test one assumption against the current match without touching your live board.
Build direction
Primary threatAutomatically recalculated from the simulated lane matchup.—
Recommendation movement
Recommendation Trace
Why is this item here?
Counterlock's score decomposed into matchup fit, economy, player weighting, and patch context.
RESPAWN SHOP MODE
Buy the answer. Get back in.
~25sshopping window
What are you dying to right now?
This temporarily biases the respawn recommendation toward staying alive against that damage type.
Click MARK BOUGHT after purchasing and Counterlock immediately advances the recommendation.
Patch-Aware Counterlock Engine
Patch intelligence
Official balance changes are translated into small, explainable model adjustments instead of silently changing recommendations.
Lane Warning
This lane is rough from minute one.
Both opposing heroes are significant direct threats to your selected hero.
🩸
Counterlock lane readNeither matchup is giving you a comfortable side of the lane. If your team can accommodate it, asking for a swap is worth considering before the first wave locks everyone in.
Don't show this warning again this sessionResets automatically when the page is refreshed.